Developers, want to add to what you know and love about MonoGame? Build on the Creating Windows Phone and Windows Store Games with MonoGame course, and expand your toolset in this advanced look at MonoGame with experts Tom Spilman and Andy Dunn.
Explore techniques and tools for writing custom effect shaders, learn to extend the content pipeline with custom formats, and check out optimization and debugging techniques. Plus learn about uses of Microsoft services and store features. By the end of the course, you'll be ready to add the finishing touches to your latest MonoGame title.
(NOTE: To get the most out of this course, be sure you have Windows 8, the Windows Phone 8.0 and 8.1 SDK, Visual Studio 2013 Update 2+, and MonoGame.)