If you've always wanted to build games for the Windows Store but aren't sure how to get started, take a look at the wildly popular Cocos2d-x. Join a team of experts who walk you through the engine's background, explore its popularity, show you how to set up a Windows machine for Cocos development, and teach you to build a game from start to finish.
Take a look at coding, graphical assets, versioning issues, and ad support for monetization. Work with the latest and greatest version of the engine (Cocos2d-x v3), which includes universal app support for Windows, and get started building your first game! (NOTE: Course code will be stored in a GitHub repo so you can access it directly.)