Building Windows 10 Games with Unity 5

Are you looking to build 3D games with Unity 5 for the Windows 10 Universal Windows Platform (UWP)? Popular presenter and author Adam Tuliper returns with an expert team to help you do just that! Add to your Unity skills as you explore Unity 5, the latest powerful Unity game engine, which adds hundreds of new features on top of its prior version.

Take a quick tour of the architecture, see how to get the controls up and running, and explore audio mixing, along with lighting and illumination features. Learn how to create a great-looking 3D game with powerful features: write a game design document, prototype it out in Unity, and write the C# code (including AI). Plus, discover camera modes and effects, as you learn to build for the Windows 10 UWP. Don't miss this fun-filled 3D day!

Course Outline:

  • Overview and Prototyping the Game
  • Utilizing Unity 5 Features
  • Coding and AI
  • Everything I Wish They Told Me About Cameras
  • Designing a Great UI
  • Building for Windows 10
Instructor Team
​Adam Tuliper | Microsoft Senior Technical Evangelist | @AdamTuliper

Adam Tuliper works as a Technical Evangelist for Microsoft helping others achieve their technical vision. He works extensively with the gaming community in the western United States, co-runs the Orange County Unity Meetup, and is an indie game dev working on new titles.

Prior to Microsoft, he worked as a software architect in defense, finance, pharma, manufacturing, technology, and public sector fields over a span of more than 18 years. He has been deeply involved in .NET internals since early beta, and he currently works extensively developing solutions with Unity, C#, Windows Store Apps, Windows Phone, HTML/JS, Azure, ASP.NET, SQL Server, and various open source technologies.

Adam presents nationwide at conferences, such as //build, Visual Studio LIVE, TechEd, and GDC, and speaks regularly at user groups. He is also a author and an MSDN Magazine author.

Matt Newman | Subscience Studios Indie Game Designer | @mnewmanart

Matthew Newman is an Indie Game Designer based in Orange County, California. He has created several original IPs for his own studios, and he co-founded two indie game studios. Matt is the creator of GraveStompers for iOS and Android, and he currently runs his own studio, Subscience Studios.

Matthew has had a prolific career as an artist for the entertainment industry, initially starting with film, and then working on music-related projects, and finally settling on games. He has worked with major industry clients, like Interscope Records, Monster Energy, and Marilyn Manson. Subscience is currently finishing up Hail to the King: Deathbat, for the band Avenged Sevenfold, due out on mobile devices in the fall.

Follow Matthew Newman's artistic endeavors on his personal site.

Live Event Details
June 30, 2015
9am‒5pm PDT
What: Fast-paced live virtual session
Cost: Free
Audience: Beginner to intermediate Game Developers

Basic knowledge of C#