Hooked on C++/DirectX game development? It’s a steep learning curve, that’s for sure, but it's so worth it! Roll up your sleeves, and join experts Bryan Griffiths and Mickey MacDonald, as they explore the wow factor! Expand upon the prototype from the previous courses in the series with new gameplay, artificial intelligence (AI), and animations.
In this Jump Start training with live Q&A, learn to add more depth to the overall game, increase your understanding of project potential, and decide where to go from here, as you assess game features, explore testing/verification, and consider situational awareness. Don't miss it!