Want to write code and build games for Windows Phone and Windows Store? Check out MonoGame, the "write once, play everywhere" popular choice for coders. Experts, including Tom Spilman of Sickhead Games, introduce you to the cool features of MonoGame and help you build a game, from start to finish.
In this first session of a two-part series, learn to write gameplay logic, render graphics, process different forms of input, play sounds, and work with game content, like textures, models, and sound effects. By the end of the course, you'll have a solid introduction to MonoGame, game development, and cross-platform game building. Roll up your sleeves, and get ready to have some good code fun!
(NOTE: To get the most out of this course, be sure you have Windows 8, the Windows Phone 8.0 and 8.1 SDK, Visual Studio 2013 Update 2+, and MonoGame.)