Developing Advanced 2D Games with HTML5

Want to create a 2D game, using your HTML5 skills, familiar libraries, and the power of the cloud? Or add to what you learned in Developing 2D Games with HTML5? Making a "code once, deploy everywhere" multi-player 2D game with HTML5 is possible (and fun)! Join popular experts Mickey MacDonald and Bryan Griffiths, as they continue their quest to do just that.

Explore helpful new tools and services, including Apache Cordova Tools for Visual Studio, Microsoft Azure Cloud Services, and Node.js. Round out the gameplay experience by adding new features and functionality, and see a proof of concept that shows how to turn the example into an online multiplayer RPG. Layer magic and sound, walk through good game design, update your battle system, and much more.

Course Outline:

  • Cross-Platform Development with New Apache Cordova Tools for Visual Studio
  • The Advantages of Proper Project Development Planning
  • Proof of Concept for Online Multiplayer, Using Azure and Node.js
Instructor Team
Michael "Mickey" MacDonald | Microsoft Canada Technical Evangelist | @ScruffyFurn

Microsoft Canada Technical Evangelist Michael "Mickey" MacDonald is an indie game designer and developer who has experience working with start-up companies. Growing up, he enjoyed playing video games, which is what inspired him to start creating his own. He studied Video Game Design and Development at triOS College. He also founded a video game company, called Karma Labs.

Bryan Griffiths | Software Engineer & triOS College Video Game Design and Development Instructor | @Strimen
Bryan Griffiths is a software engineer who has worked in the gaming industry for more than 12 years and has shipped multiple AAA titles, along with smaller indie and web-based games. Over the course of his career, he has worked on projects with most of the major publishing and development companies, including Microsoft, Activision Blizzard, THQ, Sega, and more. Much of his work is focused on developing game engine components and subsystems, but his multi-disciplined expertise has led him to produce top-quality content for every aspect a video game could ever need.
Live Event Details
February 19, 2015
9am–1pm PST
What: Jump Start training with live Q&A
Cost: Free
Audience: Developers interested creating 2D games in HTML5
Prerequisites:

Basic JavaScript knowledge; experience with Visual Studio is a plus but not required